Food Truck Payment App

CASE STUDY (For educational purposes only)

Overview

The Problem

Looking to pay for a meal from a mobile vendor digitally without the fear of exchanging germs or not having enough cash.

The Goal

Design an app that allows users to easily pay for their meals through contactless digital currency.

My Role and Responsibilities

Role: UX designer designing an payment app from conception to delivery.

Responsibilities: Paper and digital wireframing, low and high-fidelity prototyping, conducting usability studies, accounting for accessibility, and iterating on designs.

Research

Summary

I conducted interviews and created empathy maps to understand the users I’m designing for and their needs.

A primary user group identified through research was working adults who have busy schedules and purchased meals from food trucks or mobile vendors at least once a week.

Pain Points

  1. Limited Accepted Currency - Food trucks and mobile vendors usually only accept cash, often limiting potential customers.

  2. Health-Conscious - During a pandemic, more consumers are aware of viruses and germs, and are looking for ways to reduce spread and transfer.

Persona

Michael is a busy college student and intern at an accounting firm who needs a safe and fast way to pay for lunch from a food truck because they would like to minimize the spread of COVID while needing to eat during their busy schedule.

GOALS

  • Demonstrate his abilities and turn an internship into an apprenticeship or full-time job.

  • Complete CPA soon after graduating to reach next levels

FRUSTRATIONS

“Between classes and work, I do not have a lot of time to grab food. I always stop by food trucks to get a quick bite.”

“I live with my parents and while they’re not sick, their health is a main concern (especially during the pandemic).

Journey Map

Mapping Michael’s user journey was really helpful in understanding his feelings and wants when ordering food from a food truck, and how an app can improve the experience.

Ideation

Paper Wireframes

Took some time to iterate on some wireframes on paper to figure out a proper layout.

An initial design for call-to-actions incorporated large individual icons. However, standalone icons can be misinterpreted and/or unidentifiable. I then decided to add accompanying text for the user to more easily identify the action buttons.

Digital Wireframes

After ideating some layouts on paper, I used Figma to construct digital wireframes.

Usability Study: Findings

ROUND 1 FINDINGS

  1. Users had trouble linking new forms of payment

  2. Users had trouble continuing through the payment app

  3. Users want more security in the app

ROUND 2 FINDINGS

  1. When selecting payment, have “Default Payment” option set

  2. Users were able to complete payment faster with buttons being more consistent and explicitly labeled

Before and After Usability Study

MENU AND PROFILE

While participants did not make any comments regarding the Profile and Menu pages, I consolidated the two into the Menu page to reduce clicks required to complete an action.

ACTION BUTTONS

Participants had difficulty navigating the payment process because they were unable to locate the action buttons to complete their tasks. In this case, the Continue and Back buttons were made more prominent and directly under the Vendor Code input

In this screen, the “check” button was replaced with the consistent gold “Continue” button to confirm the payment amount.

Solution

High-Fidelity Mockup

The high-fidelity prototype presents a more straight-forward payment process. Links to other pages are all accessible on one page.

 

High-Fidelity Prototype

Lessons and Going Forward

Impact

The app makes users feel more at ease when they are looking to order from their favorite food truck.

“I do see myself using this app. It’s very intuitive and straight-forward.”

What I Learned

While designing the app, I learned that usability studies are beneficial to gain new perspectives from different users. A small detail such as having the same button designs really helps take the app farther.

Next Steps

  1. Conduct another round of usability studies to conclude whether previous pain points were addressed and resolved, and if new pain points arose.

  2. Refine designs and include more accessibility considerations. Then conduct more user research to validate whether changes are helpful or creates new pain points.

Thank you.